[PD] more on GOPs

Frank Barknecht fbar at footils.org
Mon Nov 24 11:46:35 CET 2003


Hallo,
Andre Schmidt hat gesagt: // Andre Schmidt wrote:

> look the attached picture, the objects are not positioned the same. is this 
> normal ?
> (left is the GOP patch, and right is the GOP patch loaded in another patch.)
> 
> also notice the "canvas>units per pixels", is this normal ?

Yeah, that's the way it is. You will get it right faster, if you
create a cnv of the intended size, put all GUI objects in it and then
resize the whole patch to the size of the canvas (and later your
patch).

See attached patch.

ciao
-- 
 Frank Barknecht                               _ ______footils.org__
-------------- next part --------------
#N canvas 314 433 86 43 10;
#X obj 3 0 cnv 15 12 1 empty empty empty 20 12 0 14 -1 -233017 0;
#X obj 66 0 cnv 15 12 1 empty empty empty 20 12 0 14 -1 -233017 0;
#X obj 2 3 cnv 15 80 35 empty empty empty 20 12 0 14 -233017 -66577
0;
#X obj 191 48 mod 2;
#X obj 191 69 select 0 1;
#X obj 172 211 f;
#X obj 131 211 f;
#X obj 145 265 outlet;
#X obj 143 20 inlet;
#X obj 311 18 inlet;
#X obj 357 124 random 10;
#X obj 293 131 +;
#X obj 357 155 * 0.001;
#X obj 363 103 * 0.001;
#X obj 182 115 delay 0;
#X floatatom 44 15 3 0 0 1 s - -;
#X floatatom 12 15 4 0 0 0 r - -;
#X obj 252 163 delay \$1;
#X connect 3 0 4 0;
#X connect 4 0 14 0;
#X connect 4 1 10 0;
#X connect 4 1 17 0;
#X connect 5 0 7 0;
#X connect 6 0 7 0;
#X connect 8 0 3 0;
#X connect 8 0 5 1;
#X connect 8 0 6 1;
#X connect 9 0 15 0;
#X connect 10 0 12 0;
#X connect 11 0 17 1;
#X connect 12 0 11 0;
#X connect 13 0 12 1;
#X connect 14 0 6 0;
#X connect 15 0 11 1;
#X connect 15 0 17 1;
#X connect 16 0 13 0;
#X connect 17 0 5 0;
#X coords 0 0 1 1 82 38 1;


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