[PD] Good PD programming practice?

Yury yurolog at mail.ru
Tue Mar 23 22:12:18 CET 2004


was walking along the web and found this doc:
ftp://arts.ucsc.edu/pub/ems/MaxTutors/Max&Problems.pdf

just thought it could be usefull..


Friday, March 5, 2004, 2:50:17 AM, you wrote:


TA> Has anyone seen rules-of-thumb for "good PD programming practice" (in
TA> the same way "Extreme Programming" has advice for good C++ writing?) Or
TA> does anyone have strong opinions on the topic?

TA> e.g. are abstractions preferable to subpatches, or is there a time and
TA> place for each? Is there a recommended limit to objects in any canvas,
TA> for clarity's sake? Any recommendation on the extent and style of
TA> commenting?

TA> My aim is to have some "house rules" so a number of us can work on the
TA> same large-scale patch with maximum clarity and minimum confusion.
TA> (Also, it's part of an assignment, so we need to do things as "by the
TA> book" as possible.)

TA> Thanks very much for your ideas,


TA> Trevor


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