[PD] random seed
derek holzer
derek at x-i.net
Sun Apr 18 01:34:10 CEST 2004
derek holzer wrote:
> has anybody noticed that it doesn't seem to matter what seed you give
> the [random] object, it just goes through the same sequence every time.
slimboyfatboyslim <slimboyfatboyslim at slimboyfatboyslim.org> wrote:
> yup, I experienced that in both PD and Max, actually it seems the seeds is not working....
A brief investigation of the random objects in MaxLib seem to indicate
that they may not suffer from this problem. They don't take a seed
argument, but when I use them, my generative sound-patch doesn't sound
the same every time it starts up ;-)
d.
--
derek holzer ::: http://www.umatic.nl
---Oblique Strategy # 202:
"Back up a few steps.
What else could you have done?"
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