[PD] More pdp blues

Ian Smith-Heisters heisters at 0x09.com
Wed May 5 15:41:46 CEST 2004


The max locked memory and max memory size lines of my ulimit -a output are exactly the same as yours. 

In Gem I can run 9 movies/streams at the same time with no problems. All my resolutions are at 160x120, both in
Gem and PDP. What's causing the stream of pdp_dumps? The pdp_dumps are usually 3/sec with one v4l and one yqt
at the same time. With no v4l and 2 yqt running the stream of dumps is about 2/sec. When I add another yqt to
either a pair of yqt or the v4l/yqt pair, the stream of pdp_dump is constant.

For now I've switched to Gem, so I'm not in a hurry to figure this out any longer. But PDP/PiDiP has features
that are much more powerful for video (as opposed to 3D), so I would like to figure this out. Running a webcam
stream and a quicktime stream at the same time is something I'll probably want to do in PDP a lot.




> -------- Original Message --------
> Subject: Re: [PD] More pdp blues
> From: "Yves Degoyon" <ydegoyon at free.fr>
> Date: Tue, May 04, 2004 2:51 pm
> To: "Ian Smith-Heisters" <heisters at 0x09.com>
> Cc: pd-list at iem.at
> 
> hi,
> 
> i think it's mainly a memory issue,
> i forgot about that memory limitation thing,
> i'm running in an unlimited mode :
> 
> ulimit -a
> max locked memory     (kbytes, -l) unlimited
> max memory size       (kbytes, -m) unlimited
> 
> it fairly depends on the number and the resolutions
> of the videos you're playing
> ( and of the size of the canvas too ).
> 
> meybe, should change your memory settings??
> 
> suerte,
> sevy
> 
> 
> Ian Smith-Heisters wrote:
> 
> >>>maybe be using pdp_yqt instead of pdp_qt?
> >>>
> >>>      
> >>>
> >>this, yes, it's lighter.
> >>    
> >>
> >
> >I switched to pdp_yqt and the stream of pdp_dump remains.
> > 
> >  
> >
> >>>I have pdp in its own thread, a [block~ 131072 8] which doesn't
> seem
> >>>      
> >>>
> >>to help, and memory usage set to 100 megs
> >>    
> >>
> >>>max. 
> >>>
> >>>      
> >>>
> >>it's not so much, especially for the canvas.
> >>    
> >>
> >
> >What would be good numbers? Is there a disadvantage to having it too
> high, as long as I can spare the memory?
> >If I lower the memlimit, won't it just crash all that much sooner?
> >
> >  
> >
> >>>Problem is, instead of managing the memory as I'd hoped, it just
> exits
> >>>      
> >>>
> >>when it goes over that limit. I am
> >>    
> >>
> >>>trying to loop the video with pdp_qt 
> >>>
> >>>      
> >>>
> >>there is a 'loop' message to pdp_qt or pdp_yqt for that purpose.
> >>    
> >>
> >
> >Yeah, what I was saying is, that I *am* using the loop message
> already, but I am *not* using any pdp_loop or
> >pdp_delay. I said this because the message memlimit passes when it
> closes pd is 
> >"WARNING: increase memory limit or decrease packet usage (i.e.
> pdp_loop, pdp_delay)."
> >And, unless they're buried in the other objects I'm using, I'm not
> using pdp_loop or delay.
> >
> >What could be causing so many pdp_dumps? Pdp_yqt did slow the
> occurence of pdp_dumps down to about 3/sec from
> >5/sec (guesstimating), but it still quickly eats up every available
> byte of RAM. As the pdp_dumps roll in and
> >start eating memory, I use pdp_control's garbagecollect, but that only
> frees about 3 packets and has no
> >noticeable effect on the amount of memory usage.
> >
> >Thanks for your patience Yves
> >-Ian
> >
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> >
> >  
> >




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