[PD] problems using .obj in gem

Patrick Pagano bigswift at ufl.edu
Sat Jul 3 00:35:41 CEST 2004


back up that HD and do a fresh install
and make sure you turn off the bonsai buddy first too.

On Friday, July 2, 2004, at 06:22 PM, chris clepper wrote:

> What is the exact video hardware do you have?  That's a suspiciously 
> high CPU load for what you are describing.  Perhaps something is being 
> done in software rather than hardware and that bit is causing the 
> crash?
> I'm just guessing at this point because I have seen GEM run fine with 
> dozens, if not hundreds, of models at once without a crash.  Post your 
> patch as well because the crash might not be model related.
> cgc
> On Jul 2, 2004, at 11:33 AM, ROMER,DYLAN JASON wrote:
>> sorry I meant 0.90, my bad newbie here
>> Im running GEM on windows on a toshiba satelltite. like i said 
>> whenever I try to render more than 6 .obj models gem crashes. the 
>> models are all small
>> when I hsad them rendering I had them all rotating independantly, all 
>> connected to the same gemhead object using a couple of separator 
>> objects. my cpu would be running at 30% to 40%. I'm just trying to 
>> get handle on GEM right now so I'm not yet familiar with ahat might 
>> be typical sources of problems.
>> thanks
>> drone
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