[PD] problems using .obj in gem
Patrick Pagano
bigswift at ufl.edu
Sat Jul 3 00:35:41 CEST 2004
Romer
back up that HD and do a fresh install
and make sure you turn off the bonsai buddy first too.
On Friday, July 2, 2004, at 06:22 PM, chris clepper wrote:
> What is the exact video hardware do you have? That's a suspiciously
> high CPU load for what you are describing. Perhaps something is being
> done in software rather than hardware and that bit is causing the
> crash?
>
> I'm just guessing at this point because I have seen GEM run fine with
> dozens, if not hundreds, of models at once without a crash. Post your
> patch as well because the crash might not be model related.
>
> cgc
>
> On Jul 2, 2004, at 11:33 AM, ROMER,DYLAN JASON wrote:
>
>> sorry I meant 0.90, my bad newbie here
>> Im running GEM on windows on a toshiba satelltite. like i said
>> whenever I try to render more than 6 .obj models gem crashes. the
>> models are all small
>> when I hsad them rendering I had them all rotating independantly, all
>> connected to the same gemhead object using a couple of separator
>> objects. my cpu would be running at 30% to 40%. I'm just trying to
>> get handle on GEM right now so I'm not yet familiar with ahat might
>> be typical sources of problems.
>> thanks
>>
>> drone
>
>
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