[PD] Gem: the nVidia bug with pix_film
Etienne Desautels
titi at sat.qc.ca
Wed Aug 4 21:01:56 CEST 2004
Hello list,
a few weeks ago, I ask you about the bug with pix_film and the nVidia
cards. Cgc told me that it was a know bug and suggest me to buy an ati
card. It could be an option but I would really prefer if I can use my
nvidia card.
As I say before, I don't have the bug with pix_movie and I can correct
it with pix_film by turning off an on the rendering of the gemwin after
the movie is loaded. Also, I don't have the bug with the 0.87 version
of gem.
In view of this facts I was thinking that it could be surely be
possible to find a way to avoid the bug. I did a few test by modifying
gem and recompile it but without any success. But I'm far from a
C++/openGL/carbon guru.
I would really appreciate some help on this subject!
Maybe I'm wrong but I feel it's probably just a small difference in the
way the video is transfer to a texture between pix_movie and pix_film
that avoid the bug in pix_movie and when I think about it I start
having problem sleeping!
Thanks
Etienne
More information about the Pd-list
mailing list