[PD] gem newbie questions
aoverton at calarts.edu
Thu Sep 2 08:19:22 CEST 2004
i'm getting started with gem and have a handful of questions that i
haven't been able to answer with the tutorial or manual... i'm planning
on trying to use supercollider for my sound meanwhile sending OSC
messages to PD so that i can control Gem. these questions don't reflect
that yet; i'm still dealing with the basic quirks of gem and pd.
let's get started...
i'm running Mac OS 10.4, am using PD 0.37-2, and Gem 0.90 for G3.
for most of my following questions, i'm a little unsure of where the
problems lie - i.e. is it machine specific, is it gem specific, is it
here it goes...
1. is the pd-list the best place to ask basic gem questions, or should
they be sent to gem-dev?
2. is there a way to make the Gem output window come to the front and
sit on top of the other open pd windows? i can't move the window, and i
know that's because you can only control that with the 'position'
command to gemwin (will that ever change?? it'd be nice to be able to
drag it around...). but if i'm doing a fullscreen thing with gem, then
my patch is stuck in front of the image, and i can't close the patch
window or else that stops everything and closes the gem window too.
so - can i hide the main patch window? is there a way to enable
command-tilde(~) so that windows will come to the front? can i have the
gem window in front of everything?
i understood the parts of the manual that talk about changing monitor
preferences to use two separtate screens, one for your patch and one
for your gem-output, but unfortunatley that does not apply to my
situation - i want to be able to display the Gem output on my laptop
screen without anything in front of it for others to view and to have
the patch stuff in the background. i don't intend to use extra
computers in the process either.
is this/will this be possible?
3. all of the tutorials have all of their toggle switches set to the
OFF position, but whenever i open a tutorial and 'create' a genwin from
scratch, all of the various geos that are supposed to be disabled
instead pop-up on the screen, covering each other up. i then have to go
to every point in the patch and toggle each gemhead on and then off in
order to get the screen to go to its clear default OFF state. is there
a way to have all of the gemhead's *really* start in the OFF state? i
tried adding the -noloadbang flag thinking that that might help, but
that wasn't it. it's kind of annoying to have to search around in all
the subpatches for all the rogue geos and gemheads...
4. i get lots and lots of errors when i use pix_image and pix_film with
pix_mix (tutorial 8) if the multiple pictures or videos being mixed
together are not the exact same dimensions. will this limitation ever
be changed, or is there already an easy way around this besides
actually going and changing all of my images to the same size?
5. i've found that pd won't stop playing sound from my quicktime movies
in the pix_film mixing examples (tutorial 8) even when i turn off the
individual gemhead and/or 'auto' toggles. if i then 'destroy' the
gemwin, the sound finally goes off with it after about a second, but as
soon as i 'create' another gemwin the sound from the already stopped
videos goes back on right where they left off... is there a way or will
there be a way to make these videos and their soundtracks completely
stop after starting?
alrighty. thanks so much for the help!
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