[PD] gem newbie questions

IOhannes m zmoelnig zmoelnig at iem.at
Thu Sep 2 10:24:43 CEST 2004

adam overton wrote:
> hello there

> 1. is the pd-list the best place to ask basic gem questions, or should 
> they be sent to gem-dev?
it is perfect.
gem-dev is rather for development-issues and in-depth-questions.

> 2. is there a way to make the Gem output window come to the front and 
> sit on top of the other open pd windows? i can't move the window, and i 
> know that's because you can only control that with the 'position' 
> command to gemwin (will that ever change?? it'd be nice to be able to 
> drag it around...). but if i'm doing a fullscreen thing with gem, then

i think this is a problem with how pd works together with osX-gui (they 
don't go together very well).
there have been attemtps (e.g. by jamie) to come around this limitation, 
and as i understand it, these will be included in future versions of pd.

> 3. all of the tutorials have all of their toggle switches set to the OFF 
> order to get the screen to go to its clear default OFF state. is there a 
> way to have all of the gemhead's *really* start in the OFF state? i 
well, [gemhead]s are by default ON. there is no way to turn them off by 
[toggle]s are by default OFF. however, they can be set to "init", which 
propagates their state on startup: this is similar to "loadbang"; what 
it means is, that the state displayed in the [toggle] matches the state 
of the [gemhead].
(in short: edit the properties of each toggle and set it to "init")

> 4. i get lots and lots of errors when i use pix_image and pix_film with 
> changed, or is there already an easy way around this besides actually 
> going and changing all of my images to the same size?
there used to be [pix_resize] object, but a) i don't know if it is 
really working (i guess it is not), and b) it will only enlarge images 
to the next power-of-2 (this is not exactly what you want)

and no, i don't plan to change the restriction that images need to be 
equal sized for mixing
but yes, [pix_resize] will probably be fixed.


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