[PD] Yves' Grid and GoP problems

Frank Barknecht fbar at footils.org
Mon Sep 20 20:17:50 CEST 2004


Hallo,
cyrille henry hat gesagt: // cyrille henry wrote:

> next step would be to get position from the data structure and not from 
> the masses : to be able to move all points.
> 
> when bang masses : masses position ->link
> when bang link : link -> masses -> data structure.
> 
> when move data structure : data stucture -> masse

I tried this, but I got some kind of feedback and the string went out
of its mind. I then connected the data structure positional output to
the lia instead, and this works now: You can "pluck" the string in
attached version.

Ciao
-- 
 Frank Barknecht                               _ ______footils.org__
-------------- next part --------------
#N struct masses float x float y array m mass;
#N struct mass float y;
#N canvas 0 0 1242 685 10;
#N canvas 205 651 450 300 paint 0;
#X scalar masses 7.11113 80.2654 \; -11.8937 \; 5.54465 \; 7.02002
\; 15.0479 \; 3.01626 \; 1.48379 \; 4.19993 \; \;;
#X coords 0 140 200 0 400 200 1;
#X restore 315 479 pd paint;
#N canvas 280 284 450 300 mass 0;
#X obj 130 90 struct mass float y;
#X restore 132 580 pd mass;
#N canvas 234 220 450 300 masses 0;
#X obj 73 78 struct masses float x float y array m mass;
#X obj 80 165 plot curve m 20 5 0 0 30;
#X restore 132 609 pd masses;
#N canvas 587 472 450 300 build 0;
#X obj 36 115 setsize masses m;
#X msg 111 17 200;
#X msg 230 18 bang;
#X obj 121 74 x-append pd-paint masses;
#X msg 295 47 \; pd-paint clear;
#X msg 35 73 7;
#X connect 1 0 3 0;
#X connect 2 0 3 1;
#X connect 3 0 0 1;
#X connect 5 0 0 0;
#X restore 132 554 pd build;
#X obj 379 253 vsl 15 128 0 127 0 0 empty empty empty 0 -8 0 8 -262144
-1 -1 0 1;
#X obj 397 253 vsl 15 128 0 127 0 0 empty empty empty 0 -8 0 8 -262144
-1 -1 554 1;
#X obj 415 253 vsl 15 128 0 127 0 0 empty empty empty 0 -8 0 8 -262144
-1 -1 702 1;
#X obj 433 253 vsl 15 128 0 127 0 0 empty empty empty 0 -8 0 8 -262144
-1 -1 1505 1;
#X obj 451 253 vsl 15 128 0 127 0 0 empty empty empty 0 -8 0 8 -262144
-1 -1 302 1;
#X obj 469 253 vsl 15 128 0 127 0 0 empty empty empty 0 -8 0 8 -262144
-1 -1 148 1;
#X obj 361 253 vsl 15 128 0 127 0 0 empty empty empty 0 -8 0 8 -262144
-1 -1 7700 1;
#X obj 9 10 loadbang;
#X text 138 362 move the first slider ->;
#X text 570 368 <- or the last one;
#X text 268 11 This is the first exemple of physical modeling;
#X text 268 33 this is an elastic string;
#X obj 487 253 vsl 15 128 0 127 0 0 empty empty empty 0 -8 0 8 -262144
-1 -1 255 1;
#X obj 505 253 vsl 15 128 0 127 0 0 empty empty empty 0 -8 0 8 -262144
-1 -1 0 1;
#X obj 56 91 s \$0-link;
#X obj 29 115 s \$0-mass;
#X text 158 95 <- metronome send bangs to mass and link and gives the
general computation speed;
#X text 135 409 all the slider are "link" together with a link. slider
got a mass so they have inertial.;
#X obj 3 196 lia \$0-link 0 1 1;
#X obj 151 196 lia \$0-link 0 1 1;
#X obj 320 174 lia \$0-link 0 1 1;
#X obj 449 196 lia \$0-link 0 1 1;
#X obj 599 196 lia \$0-link 0 1 1;
#X obj 747 196 lia \$0-link 0 1 1;
#X obj 896 196 lia \$0-link 0 1 1;
#X obj 1045 196 lia \$0-link 0 1 1;
#X obj 154 150 masse \$0-mass 30;
#X obj 295 196 masse \$0-mass 30;
#X obj 444 172 masse \$0-mass 30;
#X obj 595 172 masse \$0-mass 30;
#X obj 743 171 masse \$0-mass 30;
#X obj 894 171 masse \$0-mass 30;
#X obj 1041 171 masse \$0-mass 30;
#X text 137 443 You can see the propagation of a wave \, and physical
properties of a kind of elastic string.;
#X text 160 132 masses and link has to be compute one after the other.
;
#X obj 749 384 mtof;
#X obj 749 433 line;
#X msg 749 409 \$1 15;
#X obj 749 458 osc~;
#X obj 805 384 mtof;
#X obj 805 433 line;
#X msg 805 409 \$1 15;
#X obj 805 458 osc~;
#X obj 860 384 mtof;
#X obj 860 433 line;
#X msg 860 409 \$1 15;
#X obj 860 458 osc~;
#X obj 916 383 mtof;
#X obj 916 432 line;
#X msg 916 408 \$1 15;
#X obj 916 457 osc~;
#X obj 972 382 mtof;
#X obj 972 431 line;
#X msg 972 407 \$1 15;
#X obj 972 456 osc~;
#X obj 1027 382 mtof;
#X obj 1027 431 line;
#X msg 1027 407 \$1 15;
#X obj 1027 456 osc~;
#X obj 1083 382 mtof;
#X obj 1083 431 line;
#X msg 1083 407 \$1 15;
#X obj 1083 456 osc~;
#X obj 880 534 dac~;
#X obj 880 510 *~ 0.1;
#X obj 933 510 *~ 0.1;
#X msg 96 7 1;
#X obj 9 35 metro 100;
#X msg 122 7 0;
#X msg 90 38 10;
#X msg 124 36 100;
#X obj 221 235 pmpd-setter 1;
#X obj 278 267 r \$0-mass;
#X obj 25 175 pmpd-setter 0;
#X obj 447 222 pmpd-setter 2;
#X obj 588 259 pmpd-setter 3;
#X obj 737 264 pmpd-setter 4;
#X obj 901 274 pmpd-setter 5;
#X obj 1045 147 pmpd-setter 6;
#X obj 9 62 t b b;
#X obj 1001 227 r \$0-mass;
#X obj 1131 96 r \$0-mass;
#X obj 52 149 r \$0-mass;
#X obj 826 236 r \$0-mass;
#X obj 670 237 r \$0-mass;
#X obj 528 247 r \$0-mass;
#X connect 4 0 39 0;
#X connect 5 0 43 0;
#X connect 6 0 47 0;
#X connect 7 0 51 0;
#X connect 8 0 55 0;
#X connect 9 0 59 0;
#X connect 10 0 77 0;
#X connect 11 0 71 0;
#X connect 16 0 63 0;
#X connect 17 0 82 0;
#X connect 22 1 30 0;
#X connect 23 0 30 0;
#X connect 23 1 31 0;
#X connect 24 0 31 0;
#X connect 24 1 32 0;
#X connect 25 0 32 0;
#X connect 25 1 33 0;
#X connect 26 0 33 0;
#X connect 26 1 34 0;
#X connect 27 0 34 0;
#X connect 27 1 35 0;
#X connect 28 0 35 0;
#X connect 28 1 36 0;
#X connect 29 0 36 0;
#X connect 30 0 4 0;
#X connect 30 0 22 1;
#X connect 30 0 23 0;
#X connect 31 0 5 0;
#X connect 31 0 23 1;
#X connect 31 0 24 0;
#X connect 31 0 75 0;
#X connect 32 0 6 0;
#X connect 32 0 24 1;
#X connect 32 0 25 0;
#X connect 32 0 78 0;
#X connect 33 0 7 0;
#X connect 33 0 25 1;
#X connect 33 0 26 0;
#X connect 33 0 79 0;
#X connect 34 0 8 0;
#X connect 34 0 26 1;
#X connect 34 0 27 0;
#X connect 34 0 80 0;
#X connect 35 0 9 0;
#X connect 35 0 27 1;
#X connect 35 0 28 0;
#X connect 35 0 81 0;
#X connect 36 0 16 0;
#X connect 36 0 28 1;
#X connect 36 0 29 0;
#X connect 39 0 41 0;
#X connect 40 0 42 0;
#X connect 41 0 40 0;
#X connect 42 0 68 0;
#X connect 43 0 45 0;
#X connect 44 0 46 0;
#X connect 45 0 44 0;
#X connect 46 0 68 0;
#X connect 47 0 49 0;
#X connect 48 0 50 0;
#X connect 49 0 48 0;
#X connect 50 0 68 0;
#X connect 50 0 69 0;
#X connect 51 0 53 0;
#X connect 52 0 54 0;
#X connect 53 0 52 0;
#X connect 54 0 68 0;
#X connect 54 0 69 0;
#X connect 55 0 57 0;
#X connect 56 0 58 0;
#X connect 57 0 56 0;
#X connect 58 0 68 0;
#X connect 58 0 69 0;
#X connect 59 0 61 0;
#X connect 60 0 62 0;
#X connect 61 0 60 0;
#X connect 62 0 69 0;
#X connect 63 0 65 0;
#X connect 64 0 66 0;
#X connect 65 0 64 0;
#X connect 66 0 69 0;
#X connect 68 0 67 0;
#X connect 69 0 67 1;
#X connect 70 0 71 0;
#X connect 71 0 83 0;
#X connect 72 0 71 0;
#X connect 73 0 71 1;
#X connect 74 0 71 1;
#X connect 75 0 24 0;
#X connect 76 0 75 1;
#X connect 77 0 22 0;
#X connect 78 0 25 0;
#X connect 79 0 26 0;
#X connect 80 0 27 0;
#X connect 81 0 28 0;
#X connect 82 0 36 0;
#X connect 83 0 19 0;
#X connect 83 1 18 0;
#X connect 84 0 81 1;
#X connect 85 0 82 1;
#X connect 86 0 77 1;
#X connect 87 0 80 1;
#X connect 88 0 79 1;
#X connect 89 0 78 1;
-------------- next part --------------
#N canvas 653 526 450 300 10;
#X obj 88 150 element masses m;
#X msg 180 70 traverse pd-paint \, next;
#X obj 181 105 pointer masses;
#X obj 30 222 set mass y;
#X obj 92 113 float \$1;
#X obj 19 31 inlet;
#X obj 141 225 get mass y;
#X obj 142 272 outlet;
#X obj 151 21 inlet;
#X obj 136 57 t b b;
#X obj 141 192 pointer;
#X obj 24 67 t f b;
#X obj 88 172 t p p;
#X connect 0 0 12 0;
#X connect 1 0 2 0;
#X connect 2 0 0 1;
#X connect 4 0 0 0;
#X connect 5 0 11 0;
#X connect 6 0 7 0;
#X connect 8 0 9 0;
#X connect 9 0 4 0;
#X connect 9 1 1 0;
#X connect 10 0 6 0;
#X connect 11 0 3 0;
#X connect 11 1 9 0;
#X connect 12 0 10 0;
#X connect 12 1 3 1;


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