[PD] hello, and dynamic patches init problems
petemcpartlan at yahoo.co.uk
Fri Nov 5 16:03:57 CET 2004
i'm , new to the list but have been lurking a bit...
quick question, that i have searched for but havent
really found an answer for. i'm just getting my head
around dynamic patch creation and have built a little
abstraction to test this out that looks a bit like
osc~ $1---->*~ $2---->throw~ a
and i've set up a corresponding catch~ but it seems
like the signal only comes out of the first instance
when i build the second, unless i mess around in edit
mode for a bit... what's this all about? and is there
a way to fix it?
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