[PD] Framestein and GEM

Andres Cabrera andres at geminiflux.com
Wed Nov 24 16:14:58 CET 2004


Hi,
I'm curious now =). From what I understand pixes in gem are large 
messages containing the pixels of an image. If Framestein also treats 
pictures as messages maybe a converter object or even an abstraction 
could be written for interchange? Any one know?

Thanks,
Andres

Johannes M Zmoelnig wrote:
> " <tboulanger at voila.fr> wrote:
> 
>> Hi listers !
>> Hmmm, as everybody knows, PD is build for making really interesting 
>> audio stuff as video.
>> So I had a look at GEM and Framestein and I have to say that I'm quiet 
>> lost :
>> - Are GEM and Framestein utterly apart one from each other ? 
> 
> yes
> 
>> I mean is it possible to merge GEM objects with Framestein ones and 
>> conversely ? 
> 
> no
> 
>> - As for the rendering window : I noticed that GEM came with 
>> create/destroy objects and that Framestein came with its own rendering 
>> window : is it possible to have a unique window which displays both 
>> GEM and Framestein patches ?
> 
> no
> 
>> - And in term of possibilities : eventually, which one of Framesteind 
>> and GEM is the most powerfull tool ? 
> 
> this is a question i cannot answer.
> 
>> Are they both specialised in a certain area ?
> 
> yes
> Framestein is about image-processing (pixel-oriented, 2D)
> Gem is about computer-graphics (vector-oriented, 3D, with some 
> possibilities to do pixel-processing)
> 
> 
> 
>> These questions may appear to be stupid but I have to hear about your 
>> opinions... (the goal : creating a video clip to accompaign a track 
>> I've done recently, an interactive one to say...)
> 
> 
> well, all pd-packages that have something to do with graphics (3D, 2D, 
> video,...) can be used to create "a video clip to accompaign a track".
> you could even do this in plain pd (remember franks tgb-patch), it is 
> basically a matter of aesthetics.
> 
> as for power of Framestein and Gem:
> Framestein is Windos-only; Gem is available on win, lin and osX (older 
> versions are available for irix too)
> I have no idea how "big" Framestein is, but Gem is contains about 400 
> objects (half of which are rather useless if you don't know how to 
> program openGL in a patcher language)
> Framestein allows multiple "frames" (even embedded into a patch), Gem 
> has only one single window (which will change in the future...)
> Framestein needs your CPU, Gem needs a hw-accelerated graphics card.
> Framestein allows you to use Photoshop-plugins, Gem does not (but has 
> some (un)common fx built in)
> 
> 
>> PS : about PDP, is it a customed-video oriented version of PD ? I 
>> think this one doesn't exist on XP)
> 
> 
> no, pdp is just another library to do graphics.
> it is (basically) oriented on doing video-processing, and is highly 
> optimized.
> if you have ever heard of "forth", go pdp.
> if not, there is a library called pidip (which is an extension to pdp) 
> which has some high-level video-effects plus a lot of other cool stuff 
> (like streaming, ...)
> 
> and best: pdp/pidip are available (only) on linux+osX
> 
> 
>> Any help would be greatly appreciated.
> 
> 
> do not forget GridFlow.
> 
>> Thanx for your support !
> 
> 
> Gem, Framestein, pdp and GridFlow are really completely different 
> things, although all are dedicated to produce some "graphical" output.
> 
> I think the biggest difference is not in possibilities but rather in the 
> "way of thinking".
> so you should look at all of them carefully and then decide which fits 
> you and your need best.
> 
> 
> mfg.a.sdr
> IOhannes
> 
> 
> _______________________________________________
> PD-list at iem.at mailing list
> UNSUBSCRIBE and account-management -> 
> http://iem.at/cgi-bin/mailman/listinfo/pd-list
> 
> 
> 





More information about the Pd-list mailing list