[PD] Simple editor like patch for dynamically create/delete objects.........
leechun at leechun.freeserve.co.uk
Thu Nov 25 14:21:53 CET 2004
> Is it also possible to connect the objects ?
You can connect object using internal messages but from what I understand,
keeping a object count is one thing, and keeping a record of object/patch
creation order and the inlet/outlet connections is another. because making
connections depends on the creation order and also knowing what
inlet/outlets. So, it might be hard to do, but I don't think its impossible.
Am I correct?
Because of this, my current idea is that instead of just creating objects,
you can create/delete reasonably self contained abstractions instead. For a
simple example, you can make a abstraction that plays a random frequency
with random amp envelope over time and then create n number of this on the
fly and delete them and recreate them again so on so forth. Like making
small agent with simple local behavior and when you have a handful of those,
the overall/global behavior gets interesting.
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