[PD] Gem - Texturing? UV Mapping? etc.

Christian Klotz list_pd at deviation.de
Tue Nov 30 21:42:48 CET 2004

Hi list,
playing around with Gem and some obj models a few questions came to my 
- when I started a bit texturing obj models, I asked myself how to get 
even a bit more complex 3d objects (think of a car or something like 
that) textured with gem. Did anyone already try something like this or 
know how to deal with it? I would really like to work with gem doing 
things like that ;) is there some uvmap support under development? I am 
asking because even a cylinder exported to obj had a completely 
different texture behaviour compared to a gem cylinder and I didnt get 
both of them textured the same way (???)
- another thing. I read a post of 2002 about adding multitexturing and 
bump mapping - which where added to the prior to do list. have they 
ever been implemented? I think its quite important for people doing 
graphic stuff with pd - and as it seems to me by reading the 
mailinglists every day, there is more and more interest in using pd 
together with gem.

I'll appreciate any suggestions.
Christian Klotz
Kunsthochschule Kassel / School of Arts Kassel ::digitalpool

More information about the Pd-list mailing list