[PD] making object ids visible
gr at grrrr.org
Mon Dec 13 22:32:14 CET 2004
did you get these overflows also with other versions of 0.38 or the devel
I ask this because i introduced a more portable version of stack checking
that keeps track of the recursion depth instead of the stack pointer. The
old method was not compatible with e.g. Python which uses a lot of stack
To my knowledge the default recursion depth is 1000. That basically means
that a message can run through 1000 objects, but depending on the message
handling of the object this can also be reduced by some small factor.
I would suggest that the method of stack checking should be a compilation
Meanwhile you could try to uncomment "#define NEWSTACKMETH" in m_obj.c, line
----- Original Message -----
From: "Orm Finnendahl" <finnendahl at folkwang-hochschule.de>
To: <pd-list at iem.kug.ac.at>
Sent: Monday, December 13, 2004 9:49 PM
Subject: Re: [PD] making object ids visible
> Am 13. Dezember 2004, 15:44 Uhr (+0100) schrieb Tim Blechmann:
> > 2. test miller's approach of limiting the size of messages sent to the
> > gui, implemented in 0.38 ... works fine for me ...
> I see. Maybe that's also the reason why I now (0.38-13) get a stack
> overflow much earlier than before. Reading out large datastructs I
> have to put a 'del 0' every 20th item or so. Before it could be more
> than 1000.
> Has the stack size been decreased in favor of meeting audio deadlines?
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