[PD] incomplete GUI rendering
Ivan Franco
ivan.franco at ydreams.com
Tue Dec 14 12:39:34 CET 2004
This behavior also broke one of my main performance patches.
It was designed around Yves cooled~ and playlist.
I had to remove these using a text editor in order to be able to reopen
the
patch, since it crashed PD constantly.
Now I can load it but the GUI also doesn't render fully.
Consecutively reopening abstractions by clicking them causes a crash
too.
Just simply loading cooled~ causes a complete crash.
I'm using Hans latest OSX installer (0.38-0test4HCS).
Any hints??
Thanks all
I.
On Dec 14, 2004, at 5:29 AM, pd-list-request at iem.at wrote:
>
>> 1. use yves patch of a threaded gui ... included in devel_0_37
>> 2. test miller's approach of limiting the size of messages sent to the
>> gui, implemented in 0.38 ... works fine for me ...
>
> is this gui packet-size limit the reason you have to often open
> patches 2 or 3 times for them to actually draw all the way? i cant
> vouch for anything earlier than 0.36 but it happened ocasionally then,
> happened more often with impd 0.37 perhaps due to more GUI stuff...and
> happens even more in 0.38...
>
> http://replic.net/~ix/pd/GrO/missing.PNG
>
> my current strategy is open a small patch first, until everything
> settles down, then open the larger ones. many times however, the
> window doesnt even draw, rather than simply missing some stuff which
> minimizing and maximizing can sometimes fix..
>
> can i just bump the packet size limit to 40,000. are there perhaps
> some packet size limit patches that havent made it into MAIN that i
> can apply, perhaps from devel or impd?
>
> carmen
>
>
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