[PD] alpha GEM

sara kolster sara at x-i.net
Thu Jan 13 19:36:20 CET 2005


I tried to use a slider which moves between 0 and 1, but it the 
alpha-object only seems to take a 0 or a one. That's why I was looking 
for another 'alpha-object' which is able to take values between 0 or 1.

Sara

james tittle wrote:

> On Jan 13, 2005, at 12:43 PM, sara kolster wrote:
>
>>
>> I want to manipulate the alpha of different individual textures. When 
>> I use alpha, I cannot give it an other number then 0 or 1, which is 
>> not what I want. I would like to change the alpha of a texture a 
>> little bit, so it blends into the other textures. Also, when alpha is 
>> 1, the white in the images becomes too white [almost overexposed].
>
>
> ...um, are you sure about this?  alpha always is between 0 and 1:  in 
> pd, you have to hold down the shift key when changing a number box to 
> get intervening float values...if that doesn't work, why not divide by 
> some value?
>
> hth,
> jamie





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