[PD] alpha GEM

Erich Berger eb at randomseed.org
Thu Jan 13 19:49:17 CET 2005


hi sara,

use pix_color with R G B Alpha

best

e



On Thu, 13 Jan 2005, sara kolster wrote:

> I tried to use a slider which moves between 0 and 1, but it the alpha-object 
> only seems to take a 0 or a one. That's why I was looking for another 
> 'alpha-object' which is able to take values between 0 or 1.
>
> Sara
>
> james tittle wrote:
>
>> On Jan 13, 2005, at 12:43 PM, sara kolster wrote:
>> 
>>> 
>>> I want to manipulate the alpha of different individual textures. When I 
>>> use alpha, I cannot give it an other number then 0 or 1, which is not what 
>>> I want. I would like to change the alpha of a texture a little bit, so it 
>>> blends into the other textures. Also, when alpha is 1, the white in the 
>>> images becomes too white [almost overexposed].
>> 
>> 
>> ...um, are you sure about this?  alpha always is between 0 and 1:  in pd, 
>> you have to hold down the shift key when changing a number box to get 
>> intervening float values...if that doesn't work, why not divide by some 
>> value?
>> 
>> hth,
>> jamie
>
>
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