[PD] alpha GEM
Erich Berger
eb at randomseed.org
Thu Jan 13 19:49:17 CET 2005
hi sara,
use pix_color with R G B Alpha
best
e
On Thu, 13 Jan 2005, sara kolster wrote:
> I tried to use a slider which moves between 0 and 1, but it the alpha-object
> only seems to take a 0 or a one. That's why I was looking for another
> 'alpha-object' which is able to take values between 0 or 1.
>
> Sara
>
> james tittle wrote:
>
>> On Jan 13, 2005, at 12:43 PM, sara kolster wrote:
>>
>>>
>>> I want to manipulate the alpha of different individual textures. When I
>>> use alpha, I cannot give it an other number then 0 or 1, which is not what
>>> I want. I would like to change the alpha of a texture a little bit, so it
>>> blends into the other textures. Also, when alpha is 1, the white in the
>>> images becomes too white [almost overexposed].
>>
>>
>> ...um, are you sure about this? alpha always is between 0 and 1: in pd,
>> you have to hold down the shift key when changing a number box to get
>> intervening float values...if that doesn't work, why not divide by some
>> value?
>>
>> hth,
>> jamie
>
>
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