[PD] grain generator for gem

wolfgang schwarzenbrunner schwarz at gen-control.com
Wed Jan 19 13:19:39 CET 2005


i am recently looking for a nice way to create quite fine structured 
graphical noise in gem.
it should be controllable in speed as well as in grain size. well in 
general it should really be
a noise generater. more something like a film grain generator.

anyone ever succeeded in building such a thing? i would be happy for any hints.
maybe a grain object would be something for to do lists.


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