[PD] grain generator for gem

Erich Berger eb at randomseed.org
Wed Jan 19 15:53:05 CET 2005


hi wolfgang,

maybe pix_set and some further pix processing
would be a way to try. but i guess its not optimal.
i think i have somewhere a patch laying around,
i will dig it out later and mail it to u.

best

erich


On Wed, 19 Jan 2005, chris clepper wrote:

> pix_aging will put some 'noise' and scratches over your video.  The particle 
> system is somewhat analogous to granular synthesis for 3D.  Are either of 
> those close to what you have in mind?
>
> cgc
>
> On Jan 19, 2005, at 6:19 AM, wolfgang schwarzenbrunner wrote:
>
>> hi
>> 
>> i am recently looking for a nice way to create quite fine structured 
>> graphical noise in gem.
>> it should be controllable in speed as well as in grain size. well in 
>> general it should really be
>> a noise generater. more something like a film grain generator.
>> 
>> anyone ever succeeded in building such a thing? i would be happy for any 
>> hints.
>> maybe a grain object would be something for to do lists.
>> 
>> regards
>> wolfgang
>> 
>> 
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