[PD] Live Microphone Input
IOhannes m zmoelnig
zmoelnig at iem.at
Thu Jan 27 19:52:32 CET 2005
astroboy2520 wrote:
>
>
> I am thinking about proposing a sound project for an upcoming show. I
> would like to have an external microphone input 'listens' to the ambient
> sounds within the space, then have Pd looks at the different frequencies
> coming in. There was a post by Elliot Anderson way back in '99/'00 I
> believe that asked for a similar thing, but there were no follow-up
> posts to that message. It could have been that people contacted him
> privately. If anyone can point me to a direction as to how I can do
> this, I would greatly appreciate it.
i am afraid, that i have to tell you, that if you want to do audio
processing in real-time, you might want to go for pd.
the problem you are describing here, might have a solution in one of the
example patches that come with pd, or it might not.
i _strongly_ advise you, to go through the example-patches, at least
doc/3.audio.examples/
going through doc/4.fft.examples/ most probably won't hurt too (but you
never know)
what else ? fiddle~ around with some objects, and see what you get
mfg.asd.r
IOhannes
>
> James
>
> ************
> astroboy2520
> ************
>
>
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