[PD] Gem antialiasing

Ian Smith-Heisters heisters at 0x09.com
Tue Mar 1 06:40:52 CET 2005


FWIW, that never worked for me. Is there another way? Do you need to 
enable something in the driver?

-ian

patrick wrote:
> [FSAA 2] (or 4, 6)
> to gemwin i think.
> 
> pat
> 
> 
> 
> ----- Original Message -----
> From: "august" <august at alien.mur.at>
> To: "pd list" <pd-list at iem.at>
> Sent: Monday, February 28, 2005 8:55 PM
> Subject: [PD] Gem antialiasing
> 
> 
> 
>>
>>how does one enable anti-aliasing in Gem?
>>
>>
>>I tried messing around with:
>>
>>GLdefine GL_MULTISAMPLE_ARB
>>|
>>|
>>[glEnable]
>>
>>in different pipeline structures.
>>
>>any clues?
>>
>>gracias -augusto.
>>
>>
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