[PD] gem: newWave and textures

Thoralf Schulze thoralf_schulze at yahoo.de
Tue Apr 12 15:08:10 CEST 2005

Hi list,

applying textures to a newWave geo is a bit like a
game of hazard: it sometimes works okay, but most of
the time it doesn't. The object tangles gem in a way
that it doesn't even apply the same texture to a
straight geo (like a cube) in the right way anymore,
the whole renderchain gets twisted somehow ... It
looks like the texture is being blowed up by an
enormous amount.
I fooled around with different texture sizes (power of
2 / non-pow2), newWaves creation arguments and the
grid size, but their influence on this behaviour seems
to be erratic at best.
It would be really great if someone could come up with
a workaround that cures this behaviour - I really like
newWaves look ...

thanks in advance,

Strangely enough, if this happens with one renderchain
(say, dv-cam -> newWave), activating another (usb ->
different newWave) makes everything straight again.


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