[PD] pd running nuts
hans at eds.org
Thu Apr 28 19:17:13 CEST 2005
On Apr 28, 2005, at 12:49 PM, Tim Blechmann wrote:
>>> does not crash here, everything like it should be.
>>> 0.38 osx.app
>> Thanks... it seems it's just in PD 0.37 and in PD 0.38 devel...
>> will have a look....
> this seems to be a lovely deadlock ... glist_deselect and
> each use about 50 % of the cpu ...
> btw, max, iohannes and hans, have you _created_ an empty object before
> renaming the subpatch? this bug occurs, when you rename the subpatch
> _while_ creating an object (after ctrl+1 before left-click on the
Ah yes, that's the key part: leaving the object blank and not attached
to the canvas. I reproduced it as well. It pegged the CPU, but I was
able to quit fine. Pd.app 0.34-2/TclTK 8.4.9
> cheers ... tim
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