[PD] [GEM] shadows and reflections

IOhannes m zmoelnig zmoelnig at iem.at
Mon May 9 10:29:50 CEST 2005

Stefan Turner wrote:
> Hi list,
> Are any plans to implement shadows and reflections in
> GEM? This has been asked a while ago, I'm just
> wondering if things have changed since then. If not,
> out of interest, what's the main problem with
> implementing them, aside from being very CPU-heavy? I
> think they would both be really cool features.

openGL does not support shadows at all (but there are some tricks that 
generate things that look like shadows)
they have a low priority on my todo-list

a simple reflection model should be possible, once the "multiple_window" 
thing gets finished.


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