[PD] Gem Model Texturemap

timon botez timon at sosolimited.com
Thu Jun 23 14:13:52 CEST 2005

Im just doing some basic video (pix_film) texture mapping on a model 
plane. Been through all the help/reference files, but I cant seem to 
find a proper way of making the image  display "as is". It is currently 
stretching it so that all I get is colored lines. Any pointers?


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