[PD] uh oh... gem linux compile question

David Kendall dkendall at calarts.edu
Sun Jul 3 07:56:10 CEST 2005


Thanks for the advice, but I think my problem may come from somewhere
else. I have re-installed XFree86 now, and I have installed glu-devel,
and OpenGLContext-2.0.0b1-1.src.rpm, which apears to have little or
nothing to do with my particular OpenGL needs. I think I can assume I
have all of the OpenGL tools that I need, installed as part of FC4. 

This makes me wonder if perhaps the compiler is looking in the wrong
places for the headers and includes. I notice at the beginning of
compilation there is this message:

HEAD: /usr/include /usr/local/include ../../../GemLibs/
LIBS: ../../../GemLibs/ /usr/local/lib /usr/local/src

... perhaps if I can figure out exactly which files Gem is looking for,
and I place these files in one or more of the above directories, then I
may be able to compile successfully. what might the filenames be, that
Gem is looking for when it compiles?

I hate to admit failure, but I am starting to suspect that Gem is
incompatible with FC4 at this moment. Perhaps a different linux distro
might prove more useful than FC4 in this endeavor. Still, if there is
anything else I can try short of installing Debian or Suse, I would very
much appreciate any remaining advice.

Thanks,
David K.




On Sat, 2005-07-02 at 22:46 +0200, IOhannes m zmoelnig wrote:
> David Kendall wrote:
> > Hi Iohannes
> 
> > checking for glInitNames in -lGL... no
> > checking for glInitNames in -lMesaGL... no
> > OpenGL is mandatory
> 
> 
> ähm. Gem is heavily based on openGL, so you need openGL(-devel) (and
> glu-devel) installed on your system.
> actually this is the only dependency of Gem that is an absolute must
> (well, apart from pd of course)
> 
> mfg.ads.r
> IOhannes
> 
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