[PD] pix_sig2pix, block size and audio in a patch

Paris Treantafeles paris at parisgraphics.com
Thu Jul 7 01:15:07 CEST 2005


Hi Derek,

Thanks - that worked perfectly!

Best,
p

On Jul 6, 2005, at 2:54 PM, derek holzer wrote:

> Can't you use [block~] inside a subpatch or abstraction for this?  
> That is indeed what that object was made for. Put [pix_sig2pix]  
> inside and send sound from outside. Unless I radically  
> misunderstand how [pix_sig2pix] works, of course...
> d.
>
>
> Paris Treantafeles wrote:
>
>> Hi List,
>> I have been creating several patches using pix_sig2pix and using   
>> block~ 4096 to create some visuals that i really like.
>> Now, I've run into a slight problem....
>> Rather than using oscillators as inputs to pix_sig2pix, I'd like  
>> to  use a sound file in a patch.
>> To hear the sound file, it appears that I have to use a default  
>> block  size of 64, but then the pix_sig2pix gives only 64 pixels  
>> of data.
>> Is there a work around so that one can read a sound file into a  
>> patch  and send it to dac and have pix_sig2pix use some value  
>> greater than 64?
>> A somewhat cheesy but interesting result occurs by living with   
>> pix_sig2pix at 64 and using pix_crop to stretch the image to the  
>> full  window.
>> Thanks,
>> p
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>
>
> -- 
> derek holzer ::: http://www.umatic.nl
> ---Oblique Strategy # 100:
> "It is quite possible"
>
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