[PD] sequencer help
shift8 at digitrash.com
Sun Aug 28 00:26:44 CEST 2005
thanks again for the help guys. just as an fwi - i did figure out a way
to do this by capturing first the output of pool to a given control,
then the output of that control, and compare at clock tic. if != ,
block further updates to that control from pool (via [route]). i really
like the mouse event solution, and i think i'm going with that.
all of these solutions necessitate figuring out how to deal with the
data athat is already stored for a given controller b4 the user makes an
update. the default is to merge the data. but that has it's own set of
problems. i didn't want to do control polling via [bangs] because that
would make the pool storage really large (tics * keys * controls), and i
want to edit it externally at some point. maybe i can do polling, then
strip the continuous values at save time. anyone have any suggestions
On Sat, 2005-08-27 at 12:06 +0900, hard off wrote:
> my solution is probably not as neat as you would like. ...the main
> problem i found is that there is no way of knowing if the sliders are
> being moved manually or by the sequencer.
> so my solution is just to use keyboard inputs to toggle the recording
> / control flow.
> hopefully someone else can think of something better for you.
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