[PD] [Gem] separator fix

Georg Holzmann grhPD at gmx.at
Sun Aug 28 12:34:12 CEST 2005


Hallo!

I currently always get this message in Gem (each frame):

...
separator : state->numTexCoords 4 != m_state.numTexCoords 0
separator : state->numTexCoords 4 != m_state.numTexCoords 0
separator : state->numTexCoords 4 != m_state.numTexCoords 0
...

my patch looks like this:

  |
[separator]
  |
[color]
  |
[translateXYZ]
  |
[scale]
  |
[pix_buffer_read xxx]
  |
[pix_texture]
  |
[rectangle x y]

I can see in the source code of separator.h:
--------8<----------
//this is a partial fix for the separator memory leak
//
//if the texcoords are of equal number, which they almost always are
//then just copy them in a loop without delete and new being done
//
//when texcoords are not equal the memory leak happens as usual
------->8-----------

does this mean, in my patch there will be a memory leak (or is it just a 
debug post) ?

Thanks,
LG
Georg




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