[PD] GEM: Nembie question
Thomas Ouellet Fredericks
iamonthebeach at gmail.com
Wed Nov 2 18:34:47 CET 2005
This patch SHOULD keep the pixel size of a rectangle.
You MUST set the size of the gem window when you create it. Press the
red button then change the width and height of the rect.
On 11/2/05, B. Bogart <ben at ekran.org> wrote:
> Hi there,
> Upon first reading your message I thought you were talking about how the
> gemwindow aspect ratio effects how things look, indeed this is not at
> all what you are talking about.
> Since gem is vector the "pixel dimensions" really have no meaning at
> all, so it would be up to you, who understands such things, to make that
> happen. It would be some calculation of the change in the gem window
> used to change the gemwin "view" so that the objects appear to be the
> same size.
> Now do you want the gemwindow to actually be bigger, or do you want your
> smaller objects stay the same size and set into a thick black border?
> For the latter you can manage something using border 0, and offset
> messages to set the gemwindow into the center of a larger screen.
> m.n. wrote:
> > Hello PD-list,
> > There is probably a simple solution, but I'm still
> > very new to GEM and haven't figured it out.
> > I'd like to make a graphical environment that DOESN'T
> > resize when I change the dimensions of the gem
> > window...that is, if I change the dimensions of the
> > window, the objects inside will retain the same pixel
> > dimensions from a 'center' viewpoint.
> > Thanks for any help!
> > -m
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