[PD] max msp vs pd
Yves Degoyon
ydegoyon at free.fr
Wed Nov 16 16:05:56 CET 2005
james tittle wrote:
>
> On Nov 15, 2005, at 4:04 PM, shreeswifty wrote:
>
>> It only seems to be with pdp_ieee1394, which seems to HOG the whole cpu
>> and is mysteriously missing from newer versions. The OpenGL seems to
>> be much faster in GEM though.
>
>
> ...there are technical reasons for all this:
>
> 1. pdp runs in it's own thread, and the quicktime sequence grabber
> Idle() needs more time than it's given in pdp_ieee1394_thread(), so it
> winds up blocking or something...I've looked at this, but haven't
> figured out a way to make it work...good news is that you can go ahead
> and use pix_video in gem and pix_2pdp with very little cost...
>
> 2. pdp_ieee1394 is mac only, so yves doesn't need to distribute it in
> his linux archive
>
> 3. pdp by itself doesn't use opengl: that functionality comes from
> 3dp...otoh, opengl is gem's bread and butter...
except that you forget the hidden part of pdp : 3dp,
yes precisely in the folder (opengl,
will you port it to OSX too ?
cheers,
sevy
> ...personally, I've not crosstested to see how pd/gem/pdp/pidip/
> gridflow fare against max/msp/jitter/nato, but I'd imagine that it
> more than holds it's ground except in documentation ;-)
>
> l8r,
> james
>
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