[PD] max msp vs pd

Yves Degoyon ydegoyon at free.fr
Wed Nov 16 16:05:56 CET 2005

james tittle wrote:

> On Nov 15, 2005, at 4:04 PM, shreeswifty wrote:
>> It only seems to be with pdp_ieee1394, which seems to HOG the whole cpu
>> and is mysteriously missing from newer versions. The OpenGL seems to 
>> be much faster in GEM though.
> ...there are technical reasons for all this:
> 1. pdp runs in it's own thread, and the quicktime sequence grabber 
> Idle() needs more time than it's given in pdp_ieee1394_thread(), so it 
> winds up blocking or something...I've looked at this, but haven't 
> figured out a way to make it work...good news is that you can go ahead 
> and use pix_video in gem and pix_2pdp with very little cost...
> 2. pdp_ieee1394 is mac only, so yves doesn't need to distribute it in 
> his linux archive
> 3. pdp by itself doesn't use opengl: that functionality comes from 
> 3dp...otoh, opengl is gem's bread and butter...

except that you forget the hidden part of pdp : 3dp,
yes precisely in the folder (opengl,
will you port it to OSX too ?


> ...personally, I've not crosstested to see how pd/gem/pdp/pidip/ 
> gridflow fare against max/msp/jitter/nato, but I'd imagine that it 
> more than holds it's ground except in documentation ;-)
> l8r,
> james
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