[PD] max msp vs pd

Yves Degoyon ydegoyon at free.fr
Wed Nov 16 16:44:33 CET 2005


james tittle wrote:

> hey yves,
>
> On Nov 16, 2005, at 10:05 AM, Yves Degoyon wrote:
>
>> james tittle wrote:
>>
>>>
>>> 3. pdp by itself doesn't use opengl: that functionality comes from 
>>> 3dp...otoh, opengl is gem's bread and butter...
>>
>>
>> except that you forget the hidden part of pdp : 3dp,
>> yes precisely in the folder (opengl,
>> will you port it to OSX too ?
>
>
> ...but I did! It was point #3 :-\ And yes, that is very high on my 
> to-do list: actually, there's some half working code around, only 
> really required setting up an opengl window n'all...

ooops, sorry, i read your mail too fast..
hope it will work soon.

>
>
> ...btw, are you using pdp-0.12.4 or the libpdp/libtile stuff? I 
> haven't really figured out if the latter adds anything beyond forth- 
> possibilities...?
>
still, 0-12-4, yes...

> thanx,
> james
>
>
>





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