[PD] max msp vs pd
Yves Degoyon
ydegoyon at free.fr
Wed Nov 16 16:44:33 CET 2005
james tittle wrote:
> hey yves,
>
> On Nov 16, 2005, at 10:05 AM, Yves Degoyon wrote:
>
>> james tittle wrote:
>>
>>>
>>> 3. pdp by itself doesn't use opengl: that functionality comes from
>>> 3dp...otoh, opengl is gem's bread and butter...
>>
>>
>> except that you forget the hidden part of pdp : 3dp,
>> yes precisely in the folder (opengl,
>> will you port it to OSX too ?
>
>
> ...but I did! It was point #3 :-\ And yes, that is very high on my
> to-do list: actually, there's some half working code around, only
> really required setting up an opengl window n'all...
ooops, sorry, i read your mail too fast..
hope it will work soon.
>
>
> ...btw, are you using pdp-0.12.4 or the libpdp/libtile stuff? I
> haven't really figured out if the latter adds anything beyond forth-
> possibilities...?
>
still, 0-12-4, yes...
> thanx,
> james
>
>
>
More information about the Pd-list
mailing list