[PD] Fading between 4 videos - performance issues

chris clepper cgc at humboldtblvd.com
Tue Dec 13 22:15:44 CET 2005


On 12/13/05, Nuno Godinho <eu at nunogodinho.com> wrote:
> You suggest implementing the decompression on the gfx but not only I
> wouldn't know how to do it (not even where to start!), I don't intend to go
> to such low level to implement something which seems so simple.
>
> Actually I am not making any good use of texturing since I just want to
> overlay fullscreen films, so I'd say OpenGL is not really needed, right? No
> 2D or 3D here at all. But I guess that while using GEM there is no way
> around it, right?

GEM only has an OpenGL rendering path.

> What alternatives do I have to GEM that could bypass this problem (win32)?

> I've tried VJ applications like Arkaos that are stunning fast at running
> multiple videos at the same time without any skipped frame and projecting
> them on 2D and 3D cubes and such, everything rotating on-the-fly. So it must
> be possible! Unfortunately, although what I intend to do is quite simple,
> Arkaos and its siblings are too limited for it.

Arkaos might be using DirectX for rendering?

Texturing performance should be better, and I am looking into it, but
there is a lot of Windows crap I have to take care of first.




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