[PD] GEM undefined symbol: glUniform4iARB

Gerda Strobl gerda.strobl at student.TUGraz.at
Tue Jan 17 16:28:23 CET 2006


Thank you Johannes-now it works again!

(I still  have ./configure --disable-ARB and used the patch file you 
send me.)

lg
Gerda

>
> yes, in theory this should be ok.
> but feel free to rerun configure like "./configure --disable-ARB 
> --disable-openGL --without-ffmpeg"
> i really recommend to _not_ disable Manips (but otoh, that depends on 
> what you want: if you need Gem only for reading quicktime and then you 
> convert it to pdp (since pdp's quicktime is so broken), then you might 
> well do without Manips; in this case you can also disable Particles, 
> MarkEx, Geos, Nongeos)
>
>>
>>> or try the attached patch against Base/GemGL.h
>>> (and tell me if it worked)
>>>
>> please slowlier.
>> try patch against-does that mean-add it insided my existing GemGl.h-?
>
>
> what i sent to you is a patch file that contains the differences 
> between  the original GemGL.h (hopefully yours) and a modified version 
> of GemGL.h (which hopefully fixes some of your problems)
>
> "try the attached patch", means that you should "apply" it, using the 
> "patch" program ("man patch")
>
> assuming that you downloaded the file to ~/GemGL.h-ARB.patch and Gem's 
> sources are in src/Gem, this would mean something like:
>
>  ~$ cd src/Gem/src/Base
>  ~/src/Gem/src/Base$ patch -p0 < ~/GemGL.h-ARB.patch
>  ~/src/Gem/src/Base$ cd ..
>  ~/src/Gem/src$ make
>
> the 2nd line holds the magic
>
>
> mfg.asd.r
> IOhannes






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