[PD] Further GEM rendering problems

chris clepper cgc at humboldtblvd.com
Tue Jan 24 19:30:29 CET 2006


If you substitute pix_film and pix_texture for pix_movie does it do
the same thing?  There is a problem that I introduced recently with
turning rendering on and off, but that should not be in the released
version of GEM 0.90.

On 1/24/06, Jonathan Goodwin <jonathan at jgoodwin.co.uk> wrote:
> Ok, I've attached my patch so far...be prepared for some obvious mistakes I
> expect!...i'm very new to this!
>
> I think I may have found the problem...The rendering problems begin when I
> try to add more than one set of GEM objects. In the working patch I've
> included, you'll see that I have mapped a playstation controller to act as a
> video trigger. I'm looking to have more than one channel of video, hopefully
> 4 or 5, which will each be triggered by different gamepad keys. So what I
> was doing was copy & pasting the working set of GEM objects and linking them
> to a separate controller key. This is when the problems start.
>
> Many thanks,
> Jonathan




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