[PD] Random numbers

chris clepper cgc at humboldtblvd.com
Fri Mar 17 16:34:30 CET 2006


Have you tried sending a different 'seed' message to each random object?

On 3/17/06, B. Bogart <ben at ekran.org> wrote:
>
> Hey all,
>
> How can I get PD to generate a different set of 16 random numbers each
> time a patch loads? They should be uniformly distributed.
>
> After a few tests it seems [random] always outputs the same values on load
> which does make sense in terms of pseudorandom numbers.
>
> would doing a snapshot on [noise~] be any better?
>
> Thanks all,
>
> .b.
>
>
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