[PD] Analog/good-sounding oscillators in PD

alexandre matheson amatheso at alcor.concordia.ca
Thu Apr 6 21:53:50 CEST 2006


hello,

Sounds like a very interesting project.

It is my understanding that analog synthesizers generate the basic  
waveforms with additive synthesis. I'm wondering if using [tabosc4~]  
and sinesum be a step in the right direction?

see attached patch

On 6-Apr-06, at 2:18 PM, cyborgk at nocturnalnoize.com wrote:

> Hello everyone,
>
> I'm working on a set of abstractions that will allow users to easily
> sequence rhythmic-pattern style music; basically, to make it easy to
> create IDM/electro/minimal-techno style stuff. Anyway, there's one  
> major
> weakness to the whole project: PD oscillators don't sound good!  
> Also, the
> filters I've tried don't sound very analog at all.
>
> So, my question is:
>
> 1. Does anyone have any good, "analog-sounding" oscillators already
> created? I guess I only need saw, PWM square, and triangle, but  
> they need
> to sound GOOD (like Reaktor, basically). I see how to do simple  
> versions
> from the example patches, but I don't know enough DSP to get rid of  
> the
> digital sound. For a great example of the kind of sound I want,  
> check out:
> Asynth vst from antti at smartelectronix.
> http://antti.smartelectronix.com/
>
> 2. What would be the most analog sounding filter to use?
>
> 3. Is wavetable synthesis a reasonable option? How do I create a  
> custom
> table to use for such synthesis? For example, if I synthesize a  
> wave of
> one period in another program, how long should it be? I know this  
> should
> be easy, but my brain is broken on this question. My gut instinct  
> is that
> a wavetable would only sound good near original frequency or you  
> just get
> the typical digital artifacts from pitch-shifting a sample... is that
> correct? I'm guessing what I'm really talking about is ROMpler style
> multi-sampling,  and selecting the wave closest to input frequency.  
> Don't
> know if anyone built this already.
>
> Btw, I can solve the problem for myself by loading in the VST~  
> external,
> but I want what I build to be cross-platform so that it is most  
> useful to
> interested people in the community.
>
>
>
>
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regards,
Alexandre Matheson
amatheso at alcor.concordia.ca
iChat: ealx at mac.com


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