[PD] Analog/good-sounding oscillators in PD

derek holzer derek at x-i.net
Fri Apr 7 09:10:22 CEST 2006


Hi Malte,

could you be so kind as to post an example. Waveshaping is one thing I 
haven't figured out very well in the PD domain yet. I'm also interested 
in using it for distortion, so even the simplest starting point would be 
nice. I second the detuned oscillators, BTW. They give it an extra 
heaviness that Mario never had ;-)

best,
d.


Malte Steiner wrote:
> Best analogish sounds I get is by combining two or more oscillators, 
> slightly detuned, running through a waveshaping (=table lookup = 
> tabread) with a curve which compress and distort it slightly and then 
> run through the moog~ filter.
> 
> People tend to ask from which machines my samples are, ouch!
> 
> Cheers,
> 
> Malte


-- 
derek holzer ::: http://www.umatic.nl
---Oblique Strategy # 196:
"What else is this like?"




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