[PD] Analog/good-sounding oscillators in PD
derek holzer
derek at x-i.net
Fri Apr 7 09:10:22 CEST 2006
Hi Malte,
could you be so kind as to post an example. Waveshaping is one thing I
haven't figured out very well in the PD domain yet. I'm also interested
in using it for distortion, so even the simplest starting point would be
nice. I second the detuned oscillators, BTW. They give it an extra
heaviness that Mario never had ;-)
best,
d.
Malte Steiner wrote:
> Best analogish sounds I get is by combining two or more oscillators,
> slightly detuned, running through a waveshaping (=table lookup =
> tabread) with a curve which compress and distort it slightly and then
> run through the moog~ filter.
>
> People tend to ask from which machines my samples are, ouch!
>
> Cheers,
>
> Malte
--
derek holzer ::: http://www.umatic.nl
---Oblique Strategy # 196:
"What else is this like?"
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