[PD] Pix_levels explanation and Screen Effect for Gem
IOhannes m zmoelnig
zmoelnig at iem.at
Fri Apr 7 17:00:59 CEST 2006
Alexandre Quessy wrote:
> On 4/5/06, IOhannes m zmoelnig <zmoelnig at iem.at> wrote:
>
> This is very efficient on CPU. But, if one needs to add saturation or
> contrast in Gem, he needs to use [pix_levels] or [pix_gain] for
> saturation and [pix_curve] for contrast, right ?
they need to use [pix_saturate] (and once gem-0.91 is out (hopefully
soon!!) you don't even need to know how to compile Gem in order to use
it ;-))
mfgasdr.
IOhannes
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