[PD] Reverberation in PD: suggestions?

Peter Worth peterworth at gmail.com
Fri Apr 7 17:11:02 CEST 2006


On 4/7/06, alberto.zin at poste.it <alberto.zin at poste.it> wrote:
> Hi list,
>
> this is my first post, I'm on PD since ~ 6
> months (-> newbie :). Currently I'm working on a patch
> that needs tons of reverberation. I'm on Windows with PD
> 0.39.2.
>
> I've searched a bit in the archives and at the end I
> realized that there are mainly 4 reverberation
> sources in PD:
>
> 1) freeverb~
> 2) the tutorial patches from PD documentation
> 3) cheepieverb~ (from dglibpd)
> 4) VST~ -> VST reverb's (Win only!)
>
> Am I missing something ?
>
> About freeverb~: I noticed that in the past it used
> to have 7 inlets, allowing some flexibility. In the
> current PD-Ext distribution, the freeverb.dll has two
> inlets, am I right? Anyone saw the disappeared inlets
> around ? :-) Does anyone has a .dll with the other
> controls (I saw them in Derek Holzer's ParticleChamber...)
>
> What is your best reverb flavour in PD ?
> Do you think it is comparable with the best VST effects
> in the VST scene (like SIR, to cite a freeware one?)
>
> If you read up to here, thanks for your patience !
>
> Bye,
>
> Alberto Zin
>

on a similar topic - i'm wondering about convolution in pd. i like the
sir vst plugin, but i want to avoid vst from now on because its messy
to set up parameters etc. is there a standard convolution object for
pd where you can just load an impulse response (from a wav
preferrably)?

as for reverb, i'm convinced that impulse responses are the way
forward. in fact, convolution can do nearly anything - like filters,
as long as they are linear and time invariant etc etc

pete.




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