[Pd] Defeat real-time scheduling
Chuckk Hubbard
badmuthahubbard at gmail.com
Mon Apr 17 22:51:35 CEST 2006
I just tested this, it didn't work. My sequencer was dropping out at
certain passages with lots of chords, so I just set it to record to
aiff and went about my business. The AIFF file is full of skips; not
dropouts, but whole sections that aren't there at all. I'm not using
any real-time controls, I just hit record and Pd does it. I wonder if
there is some way to make Pd compile straight to disk?
-Chuckk
On 4/4/06, Mathieu Bouchard <matju at artengine.ca> wrote:
> If you have a patch that takes "250% of the CPU" or something like that,
> and it doesn't use the microphone/linein, and only writes to a file, then
> Pd should be able to do that flawlessly, if no objects use physical time,
> that is, they all use logical time instead. Logical time slows down when
> you use "more than 100% of the CPU" to account for the fact that only 100%
> of the CPU is usable (!) and it catches up on physical time when you allow
> it to.
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