[PD] practical synthetic sound design

Frank Barknecht fbar at footils.org
Tue May 16 09:48:25 CEST 2006


Hallo,
Kyle Klipowicz hat gesagt: // Kyle Klipowicz wrote:

> Search the archives for fbar's posts on the matter, I think he has
> some working examples.  Frank, if you're listening, would you kindly
> repost or send them privately to Andy?

I think you explained it very well. I attached a tiny little example
to illustrate why relying on the order, connections were made, can go
completely wrong. 

In practice, the execution order of connections that "fan out" of a
single outlet should be considered to be completely undefined. The
manual mentions the creation order as a guideline, but this is a
remark which should be removed IMO because it's more confusing than
helpful: One cannot rely on the order of creation in real life.

Ciao
-- 
 Frank Barknecht                 _ ______footils.org_ __goto10.org__
-------------- next part --------------
#N canvas 456 37 702 402 10;
#X obj 387 129 tgl 15 0 empty empty +6_dB 0 -6 0 8 -262144 -1 -1 0
1;
#X obj 387 226 +;
#X obj 387 153 t f f;
#X floatatom 387 262 5 0 0 0 - - -;
#X obj 52 146 tgl 15 0 empty empty +6_dB 0 -6 0 8 -262144 -1 -1 1 1
;
#X floatatom 52 205 5 0 0 0 - - -;
#X obj 126 148 tgl 15 0 empty empty +6_dB 0 -6 0 8 -262144 -1 -1 0
1;
#X obj 126 185 +;
#X floatatom 127 205 5 0 0 0 - - -;
#X text 34 97 Guess first \, then click:;
#X obj 52 183 +;
#X text 286 63 tigger (short "t") outputs from right to left. Almost
all (builtin) objects evaluate from right to left \, too.;
#X obj 633 331 t b b;
#X msg 633 310 bang;
#X obj 633 351 timer;
#X floatatom 633 373 5 0 0 0 - - -;
#X text 474 340 [timer] doesn't:;
#X connect 0 0 2 0;
#X connect 1 0 3 0;
#X connect 2 0 1 0;
#X connect 2 1 1 1;
#X connect 4 0 10 0;
#X connect 4 0 10 1;
#X connect 6 0 7 1;
#X connect 6 0 7 0;
#X connect 7 0 8 0;
#X connect 10 0 5 0;
#X connect 12 0 14 0;
#X connect 12 1 14 1;
#X connect 13 0 12 0;
#X connect 14 0 15 0;


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