[PD] triggering a linear ramp with a signal
Frank Barknecht
fbar at footils.org
Wed Jun 7 21:43:25 CEST 2006
Hallo Micha,
Micha Thies hat gesagt: // Micha Thies wrote:
> i am currently porting some max granular patch of mine to pd,
> where one object gives me some trouble. i am now looking for the
> function in pd of triggering a linear ramp with a audio signal (resp.
> click), with the ability of controlling the speed of the ramp also
> with a signal. i know that there is an rampsmooth port, but this one
> takes only messages for the rampspeed.
Hm, I cannot help with pointing you to an object that might do what
you want, because I don't know any, but according to the MSP-reference
I have here, rampsmooth~ in Max also doesn't accept signals for
setting ramp times. What object are you using then in your patch,
maybe it's something different?
Generally you may also use a simple [phasor~] to do some kinds of
granular synthesis. You can change it's frequency, then it will ramp
faster. But of course it will restart everytime it has reached 1, and
you can only set the phase of the phasor with messages.
Another useful object can be [vline~]. It is message based, but can be
started in the middle of a block as well, and you still cannot change
the ramp time with signals.
Ciao
--
Frank Barknecht _ ______footils.org_ __goto10.org__
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