[Pd] Complex audio signals

Chuckk Hubbard badmuthahubbard at gmail.com
Sun Jun 11 10:07:48 CEST 2006


I didn't think of that.  But then why have objects using complex signals?


On 6/10/06, martinrp at alcor.concordia.ca <martinrp at alcor.concordia.ca> wrote:
> Quoting Chuckk Hubbard <badmuthahubbard at gmail.com>:
>
> > I'm teaching myself some DSP stuff, using Miller's Techniques, a
> > Digital Filters book, and some other references, and I'm loving it.
> > I am wondering, though, how one comes up with a complex audio signal
> > for use in Pd.  I want to experiment with [czero~], and I've also
> > wondered where complex signals come from for [fft~].
> > It doesn't seem like it would be possible to create a complex signal
> > from a real one, but maybe there are ways to synthesize them?
>
> I thought that usual practice was to put another batch of real signals in the
> complex part, since they are orthogonal, no interaction, it could be anything.
> Complex audio sounds the same as real audio ;)
>
> Martin
>
> --
>
>




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