[PD] how to trigger bang's with a period less than 1 milisecond

Claude Heiland-Allen claudiusmaximus at goto10.org
Mon Jun 19 11:01:15 CEST 2006


Frank Barknecht wrote:
> Hallo,
> Tim Blechmann hat gesagt: // Tim Blechmann wrote:
> 
>>>However to actually make use of this in signal externals,
>>>you need to do some extra work. vline~ does. See attached patch and
>>>doc/3.audio.examples/C04.control.to.signal.pd
>>
>>vline~ achieves subsample accuracy by delaying samples for the next dsp
>>block ... it's not, that actual messaging is happening ...
> 
> 
> But it doesn't matter when the actual messaging is happening: Clock
> delayed messages *know* when they are supposed to happen, they have a
> kind of timestamp, and vline~ takes care that they *do* happen at that
> time, regardless of wether that is inside of a signal block or not. 
> 
> In every practical aspect I can think of this is equivalent to being
> delivered without quantization.

Many feedback scenarios are not possible with signals in blocks, and 
also some non-feedback processes do not work with signals in blocks if 
there is a signal->message->signal flow.

See attached patch: it would be cool if the table would show a staggered 
line when the bng is clicked, however it shows only a straight line, 
which indicates that the output of [threshold~] doesn't reach the lower 
[phasor~] in time.


Claude
-- 
http://claudiusmaximus.goto10.org
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