[PD] texturing with openGL objects

chris clepper cgc at humboldtblvd.com
Tue Jul 11 19:00:44 CEST 2006


I don't think it is possible to texture a bitmap using the GEMgl
objects since there is no way to pass a pointer to the pixels.  Why
not use pix_texture instead?

On 7/11/06, patco <megalegoland at yahoo.fr> wrote:
> I am trying to use [GEMglBindTexture] for texturing but the associated GL
> objects doesn't work with the last GEM version for windows:
>
>  GEMglLoadName crashes
>
> GEMglGenTextures crashes
>
> then I don't understand how to associate an image
> to texture integer in second input of glBindTexture.
>
> Any help appreciated
>
>
> Patco
>
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