[PD] paint-mode in Gem?

Erich Berger eb at randomseed.org
Tue Jul 18 00:19:37 CEST 2006


hello,

i just tested the example and all i see is a blank screen.
is the glClearDepth some card specific function ?

i have a Quadro FX Go1400 on linux and i believe i compiled
gem with the nvidia headers and that i have their libs in
the right place.

neather glxinfo nor glewinfo show me this extension.

any idea ?

best

erich



---------------------
http://randomseed.org

On Mon, 17 Jul 2006 josephgray at grauwald.com wrote:

> Hi Wolfgang,
>
> this came up last week or so on  this list.
>
> the answer is to use the GL commands.
>
> Andres Ferrari posted this example:
>
> http://puredata.org/Members/anfex/example_openGL.zip
>
> Cheers,
> -Joe
>
>
>
>
>> hello list,
>>
>> working on a Pd-project with a gravitational environment (pmpd)
>> controlling sounds and object-movement in Gem I wonder if there is a
>> possibility of painting traces behind the moved objects in the
>> Gem-window (something like turning off a kind of repaint-mode...?).
>> [Pd-0.38.4 extended on Powerbook G4 with OSX 4.5]
>>
>> Wolfgang Fulda
>>
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>
>
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