[PD] texturing with openGL objects

patco megalegoland at yahoo.fr
Wed Jul 12 19:25:05 CEST 2006


Very good, now I can modify the coordinated of a texture on a geometric object,
  thing that I couldn't do on GEM's shorthands like [cuboid], [polygon],...
  
  Thank you for the advice.
  
  Patco.
  

chris clepper <cgc at humboldtblvd.com> a écrit :
  
  You need to have texture coordinates for each vertex. Try  GEMglTexCoord2f or one of the many Geo objects (sphere, cube, polygon,  etc).
  



  

 		
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