[PD] pix_freeframe

Mathieu Bouchard matju at artengine.ca
Sun Sep 3 10:42:25 CEST 2006


On Wed, 30 Aug 2006, IOhannes m zmoelnig wrote:

> now again my math strikes me.
> if one pixel takes 3 bytes in pdp and 4 bytes in Gem, then an image of 
> 100x100 pixels has 30000 bytes in pdp and 40000 bytes in Gem.
> so its 25% less data and not 50% (however, with a better resolution)

Btw, didn't I hear Tom say that the YUV mode is using signed 16-bit 
instead of unsigned 8-bit values? Or is that just an option?

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| Mathieu Bouchard - tél:+1.514.383.3801 - http://artengine.ca/matju
| Freelance Digital Arts Engineer, Montréal QC Canada


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