[PD] buffer overflow with pix_image

chris clepper cgclepper at gmail.com
Wed Sep 13 20:44:59 CEST 2006


You can use pix_film to load images on the Mac.  That has proven stable for
months on end of loading movies and should be similar for still images.  You
could also put the stills into a single movie file using Quicktime Pro or an
Applescript.

On 9/13/06, user @ earweego <pd at earweego.net> wrote:
>
> hello list,
>
> for an installation in ZKM, we are using a GEM-based patch
> where a dozen of cubes are textured via [pix_image] with jpg-images of
> 35kB on avg.
> each cube changes its image about once per second,
> and we are getting heavy crashes after less than an hour.
>
> using a MAC Dual G5 with  OS X 10.4.4, 1.25GB RAM
> and PD version pd++_0_39_1 by James Tittle
> which is amazing for the rest - even fixed the tedious titlebar issue :)
>
> apparently, the image buffer is not cleared after the new image was
> loaded, and thus the RAM is overflowing. We could work around this problem
> by changing the images less often, but it feels dirty as it would just
> _delay_ the crash to a time beyond exhibition duration.
> Would it help if the images had smaller pixel sizes and thus take less
> memory?
> I guess the bug is known, but is anybody able to fix it before the opening
> in one week ?
>
> any hint would be greatly appreciated,
> bests,
>   .hh.
>
>
>
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